| Introduction | MTB Statements | File System | Compiler | Applications | Reference Guide | Index |
| Language Structure | Data Division | I/O Format Division | Procedure Division | Mnemonics |
| Note: | As of Comet version 504, this mnemonic is no longer supported.
| Mnemonic: |
(Blink)
| Hex equivalent:
| "@0E0001@"
| Discussion:
|
This mnemonic displays blinking characters on the Comet console.
Blinking works only on "bright" characters that are defined as
the "background color" of a field (i.e., the first character in
the color definition). Blinking works on all of the "bright"
characters on the screen, including foreground fields, background
fields, invisible fields, and data entry fields.
| To blink all "bright" characters on the screen, use the following instruction: PRINT (0) (Blink) To display "bright" characters, and stop the blinking, use the following instruction: PRINT (0) (Bright) The 16 VGA colors are shown below, with the "bright" characters shown at the right-hand side: Regular colors Bright colors (blinking works here) ========================================================== 0 black 8 gray 1 blue 9 light blue 2 green A light green 3 cyan B light cyan 4 red C light red 5 magenta D light magenta 6 brown E yellow 7 white F bright white Examples: Color Definition Will it blink? ============================================================== 17 blue background, white characters no 97 light blue background, white characters yes 1F blue background, bright white characters no 9F light blue background, bright white characters yes Example:
|
| a. 100 FORMAT (Blink) . PRINT (0,100) b. PRINT (0) (Blink) |